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Andy Elias
Goo-B3-R
Engine
Unreal Engine 5
Development Time
3 Months
Role
Level Designer
Steam Link
Development:
I was a Level Designer for this project. I created paper maps, white boxing, place lighting for 1 level that I was responsible for. The purpose of the level was to introduce a new ability to the player. During development, I also had a hand in playtesting the game with other level designer to find bugs and see how we can improve our levels.










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