Andy Elias
Andy Elias
Game Designer
Hello and welcome to my Portfolio!
I am a currently getting my Bachelors degree in Game Design at the University of Silicon Valley.
I enjoy creating levels and I always want to find ways to improve them.
When I play video games, I tend to observe the looks and mechanics of the level I'm currently in as I love appreciating other people's work.
Projects
Level Design
- Documentation
- Speed Goo Level
Designer
- Documentation
- Game Mechanics
- Level Design
Designer
- Level Design
- Environmental Design
Designer
- Documentation
- Buildings
Designer
- Game Mechanics
- Level Design
About Me
Development
I am capable of using more than one software to create games.
Unreal Engine 5: I've made a some small project by myself and some projects with other groups of people.
Godot 4: Created a few 2D games, that were focused on using a few mechanics, within a short time to develop.
Game Inpirations
I grew up playing games as my main form of entertainment. I've gotten the chance to play games from many genres. Here are some game's I've enjoyed.
Ratchet & Clank
God of War Ragnarök
Death Stranding Franchise
Metaphor Refantazio
Dead Space (2023)
Elden Ring
Specialty
I am most skilled in being a level designer. It's a role that I enjoy doing and getting to learn more about.





