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Andy Elias
Escape Room Breakout
Engine
Unreal Engine 5
Development Time
3 Months
Role
Game Designer
Development:
It's a small game that I made which takes some inspiration from Squid Games. My main focus in this project was finding and creating mechanics, that I would then use to create rooms, which uses them as puzzles. I had a lot of fun in setting the room as long as those mechanics were the main focus for them. The hardest part for me was finding mechanics I wanted to include in this game.
Game Description:
The player is trapped in a unknown facility, where they need to go through rooms that test their intelligence and skills. While some of these rooms are friendly to the player mistakes, other will have no such mercy.















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